
The fact that everyone is scrambling for the same carts will make balancing offense and defence the key to success, with a little room for flexibility.

It's a ten-a-side match, and the first to three points wins. Bunching up players around the cart captures it for your side, and being in control of a cart when it reaches a depot earns your team a point. Instead, three carts move simultaneously from the centre of the map to depots that lie along its outer edges. The comparison that immediately springs to mind is Team Fortress 2's payload mode, but Silvershard Mine doesn't alternate between attack and defense. We've taken a deeper look at the new mechanics to figure out what effect they'll have on the balance of World of Warcraft's PVP, and how you should approach each new battleground when you get your hands on the expansion. Organised teams have always done well in WoW's battlegrounds, but the new rulesets make having a plan more important than ever.
